As Above, So Below

A Team Fortress 2 King of the Hill map.  

This project was part of my advanced level design module, my goal for this map was to create a central area that was multiple levels that the players could use to flank others easily and create a situation where the team holding the point will always have to be on their toes. 

I initially started with some rough diagrams on how the map should flow,

I then moved on to fleshing out the map once I chose a rough flow pattern,

Once I felt happy with the concept I started cleaning up the map and split it into two level hence the name As Above, So Below.

Then as the map started taking shape in engine I started making the map in Photoshop to make it more presentable,

The Design Document is below for more details on research, testing and feedback,

As Above, So Below